Episode 397: Adaptive Difficulty In Games

Why does adaptive difficulty matter?

Greetings adventurers!
This week after the news roundup, we take a deep dive into the concept of adaptive difficulty in games and why it matters that EA is trying to patent it.
Join us, for an all-new episode!
Episode 396 : Maybe The Snyder Cut Was A Bad Idea

Justice League Talk, Round 2

Greetings adventurers!
Last week we talked at length about what we loved about the Snyder cut, but now we have to ask – is it a problem when we let fans control what content we get in our pop culture media?
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Episode 395 : Double Feature, Sony/Justice League

Deep thoughts about Sony AND the Justice league!!!

Greetings adventurers!
This week is a double feature! So after the news, we’re going to take a deep dive into the changes being made on the Playstation store and what that means for some games, AND talk about the Snyder cut of the Justice League!
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Episode 394 : Sony’s EVOlution

Sony Bought EVO, but what does it mean?

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This week on the show, after the news, we discuss the implications of Sony buying the EVO fighting game tournament – with a very special guest.
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Episode 392 : To Recast vs Remove: MCU Edition

When should the MCU recast heroes vs remove them?

Greetings adventurers!
This week on the show, after the news – we discuss when the MCU should recast roles, versus removing the characters entirely.
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