Episode 397: Adaptive Difficulty In Games

Why does adaptive difficulty matter?

Greetings adventurers!
This week after the news roundup, we take a deep dive into the concept of adaptive difficulty in games and why it matters that EA is trying to patent it.
Join us, for an all-new episode!
Episode 396 : Maybe The Snyder Cut Was A Bad Idea

Justice League Talk, Round 2

Greetings adventurers!
Last week we talked at length about what we loved about the Snyder cut, but now we have to ask – is it a problem when we let fans control what content we get in our pop culture media?
Join us, for an all-new episode!
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Episode 395 : Double Feature, Sony/Justice League

Deep thoughts about Sony AND the Justice league!!!

Greetings adventurers!
This week is a double feature! So after the news, we’re going to take a deep dive into the changes being made on the Playstation store and what that means for some games, AND talk about the Snyder cut of the Justice League!
Join us, for an all-new episode!
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Episode 391 : Totally Not E3

So much gaming news it hurts

Greetings adventurers!
This week on the show, there was so much news in the world of gaming that we had to dedicate an entire episode to it just to get it all in.
Join us, for an all-new episode!
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Episode 390 : What Makes Star Trek Great?

Does Star Trek Hold Up?

Greetings adventurers!
This week on the show, after the news, we talk about the enduring legacy of Star Trek and Hector and Tony try to convince James to give the series a fair shot.
Join us, for an all-new episode!
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